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JavaScript Try...Catch Statement

JavaScript - Catching Errors


When browsing Web pages on the internet, we all have seen a JavaScript alert
box telling us there is a runtime error and asking "Do you wish to debug?".
Error message like this may be useful for developers but not for users. When
users see errors, they often leave the Web page.



This chapter will teach you how to trap and handle JavaScript error messages,
so you don't lose your audience.


There are two ways of catching errors in a Web page:



  • By using the try...catch statement (available in IE5+, Mozilla
    1.0, and Netscape 6)

  • By using the onerror event. This is the old standard solution to catch errors
    (available since Netscape 3)







Try...Catch Statement


The try...catch statement allows you to test a block of code for errors. The try block
contains the code to be run, and the catch block contains the code to be
executed if
an error occurs.


Syntax








try
{
//Run some code here
}
catch(err)
{
//Handle errors here
}


Note that try...catch is written in lowercase letters. Using uppercase
letters will generate a JavaScript error!


Example 1


The example below contains a script that is supposed to display the message
"Welcome guest!" when you click on a button. However, there's a typo in the
message() function. alert() is misspelled as adddlert(). A JavaScript error
occurs:







<html>
<head>

<script type="text/javascript">
function message()
{
adddlert("Welcome guest!");
}
</script>
</head>

<body>
<input type="button" value="View message" onclick="message()" />

</body>

</html>


To take more appropriate action when an error occurs, you can add a
try...catch statement.


The example below contains the "Welcome guest!" example rewritten to use the
try...catch statement. Since alert() is misspelled, a JavaScript error occurs.
However, this time, the catch block catches the error and executes a custom code
to handle it. The code displays a custom error message informing the user what
happened:








<html>
<head>
<script type="text/javascript">
var txt=""
function message()
{
try
{
adddlert("Welcome guest!");
}
catch(err)
{
txt="There was an error on this page.\n\n";
txt+="Error description: " + err.description + "\n\n";
txt+="Click OK to continue.\n\n";
alert(txt);
}
}

</script>
</head>

<body>
<input type="button" value="View message" onclick="message()" />

</body>

</html>


Example 2


The next example uses a confirm box to display a custom
message telling users they can click OK to continue viewing the page or click
Cancel to go to the homepage. If the confirm method returns false, the user
clicked Cancel, and the code redirects the user. If the confirm
method returns true, the code does nothing:







<html>

<head>
<script type="text/javascript">
var txt=""
function message()
{
try
{
adddlert("Welcome guest!");
}
catch(err)
{
txt="There was an error on this page.\n\n";
txt+="Click OK to continue viewing this page,\n";
txt+="or Cancel to return to the home page.\n\n";
if(!confirm(txt))
{
document.location.href="http://www.w3schools.com/";
}
}
}

</script>
</head>

<body>
<input type="button" value="View message" onclick="message()" />

</body>

</html>







The onerror Event


The onerror event will be explained soon, but first you will learn how to use the
throw statement to create an exception. The throw
statement can be used together with the try...catch statement.






Gayabo

posted by Computer @ 10:51,

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